23 lines
1.2 KiB
Markdown
23 lines
1.2 KiB
Markdown
Positives:
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- [ ] Speaks excellent English
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- [ ] Obviously very familiar with Visual Studio, used short cuts like autocompleting property definitions
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- [ ] Seems very calm and worked immediately, very straightforwardly
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- [ ] Created well-defined methods on `Board` to facilitate various functions like "reveal box" and "flag box"
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- [ ] Able to talk through his work well, explaining as he went along
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- [ ] Used a nested loop and `Math.Max` and `Math.Min` to reveal box around the revealed box
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- [ ] A user-facing thoughtful thing: he cleared the console at the top of each input loop
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- [ ] Used `StringBuilder` to render the board output, but decided against it later
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Concerns:
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- [ ] Didn't appear to come super prepared with the solution in mind
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- [ ] I'm not 100% certain he read the specification in detail, but relied on his memory of how minesweeper worked
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Other comments:
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- [ ] Created class for `MineBox` and `Board`
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- [ ] Used multi-dimensional array of `MineBox`es in `Board`
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- [ ] Used `Random` to set mines randomly around the board
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- [ ] Used a while loop in Program until `bool gameEnded` was reached
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Questions to ask:
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- [ ] What could you do to take your game logic and render it any way you wanted to (console, HTML, graphical...)
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