vault backup: 2024-10-04 10:10:57

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2024-10-04 10:10:57 -05:00
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commit 81379aba4b

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@@ -5,6 +5,8 @@ Positives:
- [ ] Created well-defined methods on `Board` to facilitate various functions like "reveal box" and "flag box" - [ ] Created well-defined methods on `Board` to facilitate various functions like "reveal box" and "flag box"
- [ ] Able to talk through his work well, explaining as he went along - [ ] Able to talk through his work well, explaining as he went along
- [ ] Used a nested loop and `Math.Max` and `Math.Min` to reveal box around the revealed box - [ ] Used a nested loop and `Math.Max` and `Math.Min` to reveal box around the revealed box
- [ ] A user-facing thoughtful thing: he cleared the console at the top of each input loop
- [ ] Used `StringBuilder` to render the board output
Concerns: Concerns:
- [ ] Didn't appear to come super prepared with the solution in mind - [ ] Didn't appear to come super prepared with the solution in mind
@@ -14,7 +16,8 @@ Other comments:
- [ ] Created class for `MineBox` and `Board` - [ ] Created class for `MineBox` and `Board`
- [ ] Used multi-dimensional array of `MineBox`es in `Board` - [ ] Used multi-dimensional array of `MineBox`es in `Board`
- [ ] Used `Random` to set mines randomly around the board - [ ] Used `Random` to set mines randomly around the board
- [ ] - [ ] Used a while loop in Program until `bool gameEnded` was reached
Questions to ask: Questions to ask:
- [ ] Call RevealBox from RevealNeighbors? - [ ] What could you do to take your game logic and render it any way you wanted to (console, HTML, graphical...)
- [ ]