vault backup: 2024-10-04 10:10:57
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@@ -5,6 +5,8 @@ Positives:
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- [ ] Created well-defined methods on `Board` to facilitate various functions like "reveal box" and "flag box"
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- [ ] Created well-defined methods on `Board` to facilitate various functions like "reveal box" and "flag box"
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- [ ] Able to talk through his work well, explaining as he went along
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- [ ] Able to talk through his work well, explaining as he went along
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- [ ] Used a nested loop and `Math.Max` and `Math.Min` to reveal box around the revealed box
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- [ ] Used a nested loop and `Math.Max` and `Math.Min` to reveal box around the revealed box
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- [ ] A user-facing thoughtful thing: he cleared the console at the top of each input loop
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- [ ] Used `StringBuilder` to render the board output
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Concerns:
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Concerns:
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- [ ] Didn't appear to come super prepared with the solution in mind
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- [ ] Didn't appear to come super prepared with the solution in mind
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@@ -14,7 +16,8 @@ Other comments:
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- [ ] Created class for `MineBox` and `Board`
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- [ ] Created class for `MineBox` and `Board`
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- [ ] Used multi-dimensional array of `MineBox`es in `Board`
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- [ ] Used multi-dimensional array of `MineBox`es in `Board`
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- [ ] Used `Random` to set mines randomly around the board
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- [ ] Used `Random` to set mines randomly around the board
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- [ ]
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- [ ] Used a while loop in Program until `bool gameEnded` was reached
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Questions to ask:
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Questions to ask:
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- [ ] Call RevealBox from RevealNeighbors?
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- [ ] What could you do to take your game logic and render it any way you wanted to (console, HTML, graphical...)
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- [ ]
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